Prior to creating Minecraft, Persson developed multiple, small games. Minecraft and Mojang Inspiration for Minecraft He later worked as a programmer for jAlbum. There, he worked as a programmer, mostly building browser games made in Flash. īetween 20, Persson worked as a game developer for Midasplayer (later known as King). As Persson wanted to reuse the name "Mojang", Jansson agreed to rename the company to Onetoofree AB. The game was released through a new entity, "Mojang Specifications AB". The pair worked in their spare time to build the 2006 video game Wurm Online. He later found employment at Game Federation, where he met Rolf Jansson. Persson started his career working as a web designer. He never finished high school, but was reportedly a good student. He managed to reverse engineer the Doom engine, which he continued to take great pride in as of 2014. He spent most of his spare time with games and programming at home. Persson, although introverted, was well-liked by his peers, but after entering secondary school was a "loner" and reportedly only had one friend. īy 1994, Persson knew he wanted to become a video game developer, but his teachers advised him to study graphic design, which he did from ages 15 to 18. He produced his first game at the age of eight, a text-based adventure game. He began programming on his father's Commodore 128 home computer at the age of seven. The first game he purchased with his own money was The Bard's Tale. On it, Persson played bootleg games and loaded in various type-in programs from computer magazines with the help of his sister. His father was "a really big nerd", who built his own modem and taught Persson to use the family's Commodore 128. He had gained interest in video games at an early age. His sister also experimented with drugs and ran away from home. While his father had somewhat recovered during Persson's early life, his father relapsed, contributing to the divorce. Īccording to Persson, his father suffered from depression, bipolar disorder, alcoholism, and medication abuse, and went to jail for robberies. Persson lost contact with his father for several years after the divorce. Persson said in an interview that they experienced food insecurity around once a month. His father moved to a cabin in the countryside. When Persson was around age seven, his parents divorced, and he and his sister lived with their mother. He spent much time outdoors in Edsbyn, exploring the woods with his friends. In Edsbyn, Persson's father worked for the railroad and his mother was a nurse. He grew up in Edsbyn until age 7, before his family moved back to Stockholm. Markus Alexej Persson was born in Stockholm, Sweden, to a Finnish mother Ritva and a Swedish father Birger on 1 June 1979. Since 2015, he has worked on a separate game studio called Rubberbrain. In 2019, Microsoft denounced Persson's views, removed mentions of him from Minecraft, and did not invite him to the game's tenth anniversary celebration. In the following years, despite having previously promoted the use of the then-progressive singular "they" pronoun and criticizing homophobia, Persson began making controversial public comments such as claiming that trans women aren't women, that QAnon is "legit", and that those against a heterosexual pride day should be shot. In September 2014, following the realization that he had "become a symbol" and "lacked the connection to his fans he thought he had", he left Mojang, selling the company to Microsoft for $2.5 billion, posting a farewell letter on his blog and on Pastebin. He was lead designer until the game was finished and released in 2011, after which he transferred creative authority to Jens Bergensten. He reached massive critical success for his release of Minecraft in 2009, which sold ten million copies by 2011. Persson began developing video games at an early age, making games both professionally and in his spare time for much of his life. He is best known for creating the sandbox video game Minecraft, which has since become the best-selling video game of all time, and for founding the video game company Mojang in 2009. Markus Alexej Persson ( / ˈ m ɑːr k ə s ˈ p ɪər s ən/ ( listen), Swedish: ( listen) born 1 June 1979), also known as Notch, is a Swedish video game programmer and designer.
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